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scene-get-data

Retrieve root GameObjects and hierarchy data from any opened Unity scene, with options to include children, bounding boxes, and component data up to a configurable depth.

Instructions

This tool retrieves the list of root GameObjects in the specified scene. Use 'scene-list-opened' tool to get the list of all opened scenes.

Input Schema

TableJSON Schema
NameRequiredDescriptionDefault
openedSceneNameNoName of the opened scene. If empty or null, the active scene will be used.
includeRootGameObjectsNoIf true, includes root GameObjects in the scene data.false
includeChildrenDepthNoDetermines the depth of the hierarchy to include.3
includeBoundsNoIf true, includes bounding box information for GameObjects.false
includeDataNoIf true, includes component data for GameObjects.false
Behavior2/5

Does the description disclose side effects, auth requirements, rate limits, or destructive behavior?

No annotations are provided, and the description does not disclose any behavioral traits such as read-only nature, required permissions, or side effects. The agent must infer safety from the tool's name.

Agents need to know what a tool does to the world before calling it. Descriptions should go beyond structured annotations to explain consequences.

Conciseness5/5

Is the description appropriately sized, front-loaded, and free of redundancy?

The description is concise with two sentences, no fluff, directly stating purpose and a usage hint. Every sentence adds value.

Shorter descriptions cost fewer tokens and are easier for agents to parse. Every sentence should earn its place.

Completeness2/5

Given the tool's complexity, does the description cover enough for an agent to succeed on first attempt?

Despite well-documented parameters, the description fails to explain the return format or how parameters affect output. For a tool with 5 optional parameters, the description is too minimal to provide complete context.

Complex tools with many parameters or behaviors need more documentation. Simple tools need less. This dimension scales expectations accordingly.

Parameters3/5

Does the description clarify parameter syntax, constraints, interactions, or defaults beyond what the schema provides?

Schema description coverage is 100%, so baseline is 3. The description does not add extra meaning beyond the schema's parameter descriptions; it only states the main purpose.

Input schemas describe structure but not intent. Descriptions should explain non-obvious parameter relationships and valid value ranges.

Purpose5/5

Does the description clearly state what the tool does and how it differs from similar tools?

The description clearly states the verb 'retrieves' and the resource 'list of root GameObjects in the specified scene', distinguishing it from siblings like 'scene-list-opened'.

Agents choose between tools based on descriptions. A clear purpose with a specific verb and resource helps agents select the right tool.

Usage Guidelines4/5

Does the description explain when to use this tool, when not to, or what alternatives exist?

The description explicitly advises using 'scene-list-opened' to get a list of opened scenes, providing clear context for when to use this tool, though it does not state when not to use it.

Agents often have multiple tools that could apply. Explicit usage guidance like "use X instead of Y when Z" prevents misuse.

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