assets-prefab-open
Open prefab edit mode to modify a GameObject and apply changes to all instances across the Unity project.
Instructions
Open prefab edit mode for a specific GameObject. In the Edit mode you can modify the prefab. The modification will be applied to all instances of the prefab across the project. Note: Please use 'assets-prefab-close' tool later to exit prefab editing mode.
Input Schema
TableJSON Schema
| Name | Required | Description | Default |
|---|---|---|---|
| gameObjectRef | Yes | Prefab GameObject reference (use instanceID from prefab-instantiate result, or name of prefab instance in scene). SCHEMA: {"name":"PrefabName"} or {"instanceID":12345} |