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assets-prefab-open

Open prefab edit mode to modify a GameObject and apply changes to all instances across the Unity project.

Instructions

Open prefab edit mode for a specific GameObject. In the Edit mode you can modify the prefab. The modification will be applied to all instances of the prefab across the project. Note: Please use 'assets-prefab-close' tool later to exit prefab editing mode.

Input Schema

TableJSON Schema
NameRequiredDescriptionDefault
gameObjectRefYesPrefab GameObject reference (use instanceID from prefab-instantiate result, or name of prefab instance in scene). SCHEMA: {"name":"PrefabName"} or {"instanceID":12345}

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