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gameobject-create

Create new GameObjects in Unity scenes or prefabs with specified transform properties to streamline 3D object creation workflows.

Instructions

Create a new GameObject in opened Prefab or in a Scene. If needed - provide proper 'position', 'rotation' and 'scale' to reduce amount of operations.

Input Schema

TableJSON Schema
NameRequiredDescriptionDefault
nameYesName of the new GameObject.
parentGameObjectRefNoParent GameObject reference. If not provided, the GameObject will be created at the root of the scene or prefab. Schema: {"name":"string"} or {"instanceID":int} or {"path":"hierarchy/path"}
positionNoTransform position of the GameObject. Schema: {"x":0,"y":0,"z":0}
rotationNoTransform rotation of the GameObject. Euler angles in degrees. Schema: {"x":0,"y":0,"z":0}
scaleNoTransform scale of the GameObject. Schema: {"x":1,"y":1,"z":1}
isLocalSpaceNoWorld or Local space of transform.false
primitiveTypeNoValues: [Cube, Sphere, Capsule, Cylinder, Plane, Quad]

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