assets-material-create
Create new Unity material assets with specified shaders and file paths. Automatically generates required folders and applies default parameters for immediate use in projects.
Instructions
Create new material asset with default parameters. Creates folders recursively if they do not exist. Provide proper 'shaderName' - use 'assets-shader-list-all' tool to find available shaders.
Input Schema
TableJSON Schema
| Name | Required | Description | Default |
|---|---|---|---|
| assetPath | Yes | Full path for the new material including filename. Example: "Assets/Materials/NewMat.mat". Parent folder must exist. | |
| shaderName | Yes | Shader name. Example: "Universal Render Pipeline/Lit", "Standard" |