List map connections
list_map_connectionsScans all map events for Transfer Player commands to show door destinations, one-way links, missing target maps, and maps unreachable from start; variable-based transfers are flagged as dynamic.
Instructions
Scan every map's events for Transfer Player commands and show how the maps are linked: each door with its destination, one-way links without a way back, transfers to maps that do not exist, and maps that cannot be reached from the game's start map. Transfers whose target is chosen by variables are listed as dynamic and cannot be followed, so 'unreachable' is a hint, not proof.
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| mapId | No | Only list doors on this map (the reachability analysis still uses all maps) |