Add dialogue
add_dialogueAdd spoken dialogue to an RPG Maker MV event page in one call. Automatically builds Show Text commands and splits lines into message boxes every four lines.
Instructions
Add spoken dialogue to an event page in one call — builds the Show Text (101) and text-line (401) commands automatically, splitting into multiple message boxes every 4 lines. Inserted before the page's end, like add_event_command.
Tool call template
Replace each placeholder with a value matching the input schema. Only required parameters are included; add optional parameters as needed.
{
"id": 1,
"jsonrpc": "2.0",
"method": "tools/call",
"params": {
"arguments": {
"mapId": "<mapId>",
"eventId": "<eventId>",
"lines": "<lines>"
},
"name": "add_dialogue"
}
}Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| lines | Yes | Dialogue lines (a new message box starts every 4 lines) | |
| mapId | Yes | ||
| eventId | Yes | ||
| faceName | No | Face image file (e.g. 'Actor1'), empty for none | |
| position | No | 0 top, 1 middle, 2 bottom | |
| faceIndex | No | ||
| pageIndex | No | ||
| background | No | 0 window, 1 dim, 2 transparent |