Create map
create_mapCreates a new RPG Maker MV map, registers it in MapInfos.json, and returns its map ID. Optionally fills layer 0 with a ground tile; use paint and event tools afterward.
Instructions
Create a new map: writes MapXXX.json and registers it in MapInfos.json. The map starts empty unless fill is given (a ground tile for layer 0); afterwards use paint_tiles to paint it, get_tileset_info to choose tiles and add events with the event tools. Returns the new map id.
Tool call template
Replace each placeholder with a value matching the input schema. Only required parameters are included; add optional parameters as needed.
{
"id": 1,
"jsonrpc": "2.0",
"method": "tools/call",
"params": {
"arguments": {
"name": "<name>"
},
"name": "create_map"
}
}Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| fill | No | Optional tile to fill layer 0 with, e.g. {sheet:'A2', kind:16} for grass | |
| name | Yes | ||
| width | No | ||
| height | No | ||
| parentId | No | Parent map id in the editor tree (0 = top level) | |
| tilesetId | No |