render_image
Produce a final Blender scene render through the camera with AgX color management, returning a preview image and saved file path. Choose Cycles for glass, liquids, or interiors when quality matters.
Instructions
Final render through the scene camera (auto-created if missing) with AgX colour management; returns a preview image and the saved file path. Use cycles for glass/liquids/interiors when quality matters.
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| look | No | AgX look: 'Medium High Contrast' (default), 'Punchy', 'Base Contrast', 'High Contrast'... | Medium High Contrast |
| engine | No | eevee | |
| samples | No | eevee default 64, cycles default 128 (denoised). | |
| exposure | No | ||
| max_size | No | Longest side of the preview returned to you. | |
| percentage | No | ||
| resolution | No | ||
| output_path | No | PNG path to save (default: a temp renders folder). | |
| transparent | No |