speaker.create
Create a speaker object in Blender. Optionally set its name and world location for integration into game-ready assets.
Instructions
Create a speaker object
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| name | No | ||
| location | No |
Create a speaker object in Blender. Optionally set its name and world location for integration into game-ready assets.
Create a speaker object
| Name | Required | Description | Default |
|---|---|---|---|
| name | No | ||
| location | No |
Does the description disclose side effects, auth requirements, rate limits, or destructive behavior?
No annotations provided, and the description does not disclose behavioral traits such as whether creation is destructive, what happens on name collision, or if permissions are needed. The description is too brief to convey side effects or constraints.
Agents need to know what a tool does to the world before calling it. Descriptions should go beyond structured annotations to explain consequences.
Is the description appropriately sized, front-loaded, and free of redundancy?
The description is very concise but too minimal; it could be more informative without being verbose. It is front-loaded but lacks detail.
Shorter descriptions cost fewer tokens and are easier for agents to parse. Every sentence should earn its place.
Given the tool's complexity, does the description cover enough for an agent to succeed on first attempt?
Given no output schema and no annotations, the description should provide more context about return values, error conditions, and the effect of creation. Currently, it gives only the bare minimum.
Complex tools with many parameters or behaviors need more documentation. Simple tools need less. This dimension scales expectations accordingly.
Does the description clarify parameter syntax, constraints, interactions, or defaults beyond what the schema provides?
Schema description coverage is 0%, and the description adds no meaning to the parameters 'name' and 'location'. It does not explain allowed values, units, or how they affect the created speaker.
Input schemas describe structure but not intent. Descriptions should explain non-obvious parameter relationships and valid value ranges.
Does the description clearly state what the tool does and how it differs from similar tools?
The description 'Create a speaker object' clearly indicates the action and resource, and distinguishes from siblings like speaker.set (modify) and speaker.list (query). However, it does not specify what a 'speaker' represents in context, which could be ambiguous.
Agents choose between tools based on descriptions. A clear purpose with a specific verb and resource helps agents select the right tool.
Does the description explain when to use this tool, when not to, or what alternatives exist?
No guidance on when to use this tool versus alternatives. No mention of prerequisites (e.g., existing scene, audio data). No contrast with speaker.set or other tools.
Agents often have multiple tools that could apply. Explicit usage guidance like "use X instead of Y when Z" prevents misuse.
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