io.profile_validate
Validate a Blender object against a chosen export profile (GENERIC, GODOT, UNREAL, or CUSTOM) by checking format, LOD count, naming regex, collision proxy, and applied transforms, without performing an export.
Instructions
Validate an object against a parameterized export profile without exporting
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| y_up | No | ||
| format | No | GLB | |
| object | Yes | ||
| profile | No | GENERIC | |
| min_lods | No | ||
| name_regex | No | ||
| allowed_formats | No | ||
| require_collision | No | ||
| require_applied_transforms | No |