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OhaoTech

Blender Finisher

by OhaoTech

shading.report

Inspect material slots and shader node tree of any Blender object to verify and debug shading setup.

Instructions

Report a material, object material slots, and shader node tree

Input Schema

TableJSON Schema
NameRequiredDescriptionDefault
objectNo
materialNo
Behavior2/5

Does the description disclose side effects, auth requirements, rate limits, or destructive behavior?

With no annotations, the description should disclose behavior beyond the name. 'Report' implies read-only, but the description does not explicitly state non-destructiveness or other behavioral traits like required modes or output expectations.

Agents need to know what a tool does to the world before calling it. Descriptions should go beyond structured annotations to explain consequences.

Conciseness3/5

Is the description appropriately sized, front-loaded, and free of redundancy?

The description is a single sentence, making it concise, but it sacrifices detail needed for understanding parameter usage and behavior. It could be restructured to front-load key info without becoming verbose.

Shorter descriptions cost fewer tokens and are easier for agents to parse. Every sentence should earn its place.

Completeness2/5

Given the tool's complexity, does the description cover enough for an agent to succeed on first attempt?

Given the lack of annotations, no output schema, and 0% parameter descriptions, the description is incomplete. It does not specify return values, parameter combinations, or when to use each parameter.

Complex tools with many parameters or behaviors need more documentation. Simple tools need less. This dimension scales expectations accordingly.

Parameters2/5

Does the description clarify parameter syntax, constraints, interactions, or defaults beyond what the schema provides?

Schema description coverage is 0%, so the description should add meaning to parameters. It does not explain how 'object' and 'material' interact (e.g., if both provided, priority) or what each parameter controls, leaving ambiguity.

Input schemas describe structure but not intent. Descriptions should explain non-obvious parameter relationships and valid value ranges.

Purpose5/5

Does the description clearly state what the tool does and how it differs from similar tools?

The description clearly states the tool reports a material, object material slots, and shader node tree. It uses a specific verb 'report' and specifies the resources, differentiating it from siblings like shading.list_materials which likely only lists material names.

Agents choose between tools based on descriptions. A clear purpose with a specific verb and resource helps agents select the right tool.

Usage Guidelines2/5

Does the description explain when to use this tool, when not to, or what alternatives exist?

No guidance is provided on when to use this tool vs alternatives such as shading.list_materials or other report tools. There is no mention of prerequisites or context for invocation.

Agents often have multiple tools that could apply. Explicit usage guidance like "use X instead of Y when Z" prevents misuse.

Install Server

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