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OhaoTech

Blender Finisher

by OhaoTech

shading.prepare_pbr_maps

Prepares node-based PBR image slots for common maps like base color, normal, roughness, ambient occlusion, and cavity on selected objects in Blender.

Instructions

Create node-based PBR image slots for BASE_COLOR, NORMAL, ROUGHNESS, AO, and CAVITY

Input Schema

TableJSON Schema
NameRequiredDescriptionDefault
mapsNo
sizeNo
objectNo
prefixNo
materialNo
Behavior2/5

Does the description disclose side effects, auth requirements, rate limits, or destructive behavior?

No annotations are provided, so the description bears full responsibility for behavioral transparency. It does not disclose whether the tool modifies existing node trees, overwrites previous slots, or requires any specific setup. The effect on existing materials is unclear.

Agents need to know what a tool does to the world before calling it. Descriptions should go beyond structured annotations to explain consequences.

Conciseness4/5

Is the description appropriately sized, front-loaded, and free of redundancy?

The description is a single clear sentence with no wasted words. It could be slightly improved by adding structured details, but it remains concise and front-loaded.

Shorter descriptions cost fewer tokens and are easier for agents to parse. Every sentence should earn its place.

Completeness2/5

Given the tool's complexity, does the description cover enough for an agent to succeed on first attempt?

For a tool with 5 parameters and no output schema, the description is incomplete. It does not explain return values, prerequisites, or behavior when parameters are omitted. The complexity is low, but the description fails to provide sufficient context for an agent to use it correctly without additional information.

Complex tools with many parameters or behaviors need more documentation. Simple tools need less. This dimension scales expectations accordingly.

Parameters3/5

Does the description clarify parameter syntax, constraints, interactions, or defaults beyond what the schema provides?

Schema coverage is 0%, so the description should compensate, but it only lists the map types. However, the parameter titles in the schema provide some meaning (e.g., 'maps' is a comma-separated set, 'size' is pixels). The description adds minimal value beyond the titles, leaving some parameters underspecified.

Input schemas describe structure but not intent. Descriptions should explain non-obvious parameter relationships and valid value ranges.

Purpose4/5

Does the description clearly state what the tool does and how it differs from similar tools?

The description clearly states the tool creates node-based PBR image slots for five specific maps, providing a specific verb and resource. However, it does not distinguish from sibling tools like shading.add_image_texture or shading.set_principled, which could be used for similar tasks.

Agents choose between tools based on descriptions. A clear purpose with a specific verb and resource helps agents select the right tool.

Usage Guidelines2/5

Does the description explain when to use this tool, when not to, or what alternatives exist?

No guidance is given on when to use this tool versus alternatives. There is no mention of prerequisites (e.g., object must have a material), nor exclusions about when not to use it. With several sibling shading tools, this lack of usage context is a significant gap.

Agents often have multiple tools that could apply. Explicit usage guidance like "use X instead of Y when Z" prevents misuse.

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