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OhaoTech

Blender Finisher

by OhaoTech

shading.add_node

Add a shader node to a Blender material node tree. Specify the material and node type to build custom shaders.

Instructions

Add a shader node to a material node tree

Input Schema

TableJSON Schema
NameRequiredDescriptionDefault
nameNo
typeYes
materialYes
Behavior1/5

Does the description disclose side effects, auth requirements, rate limits, or destructive behavior?

With no annotations and a minimal description, the agent gains no insight into side effects (e.g., does it overwrite existing nodes?), prerequisites (material must exist?), or return value. The description is a tautology of the tool name.

Agents need to know what a tool does to the world before calling it. Descriptions should go beyond structured annotations to explain consequences.

Conciseness3/5

Is the description appropriately sized, front-loaded, and free of redundancy?

Single sentence, no redundancy. However, it is too sparse—fails to add meaningful information beyond the tool name. Conciseness is good but at the expense of utility.

Shorter descriptions cost fewer tokens and are easier for agents to parse. Every sentence should earn its place.

Completeness1/5

Given the tool's complexity, does the description cover enough for an agent to succeed on first attempt?

For a tool with 3 parameters (2 required) and no output schema, the description is severely lacking. It does not address parameter usage, valid values, or result format, leaving the agent ill-equipped to invoke it correctly.

Complex tools with many parameters or behaviors need more documentation. Simple tools need less. This dimension scales expectations accordingly.

Parameters1/5

Does the description clarify parameter syntax, constraints, interactions, or defaults beyond what the schema provides?

Schema has 0% description coverage and the tool description does not explain any parameter meanings. The agent is left to guess what 'type' values are valid or how 'name' affects behavior.

Input schemas describe structure but not intent. Descriptions should explain non-obvious parameter relationships and valid value ranges.

Purpose4/5

Does the description clearly state what the tool does and how it differs from similar tools?

The description clearly states the action ('Add'), resource ('shader node'), and target ('material node tree'). It is specific enough to distinguish from basic navigation tools, but does not differentiate from sibling tools like shading.add_image_texture or geometry_nodes.add_node.

Agents choose between tools based on descriptions. A clear purpose with a specific verb and resource helps agents select the right tool.

Usage Guidelines2/5

Does the description explain when to use this tool, when not to, or what alternatives exist?

No guidance on when to use this tool vs alternatives (e.g., shading.add_image_texture for image textures, shading.link_nodes for connections). The context signals list many shading siblings but description offers no usage context.

Agents often have multiple tools that could apply. Explicit usage guidance like "use X instead of Y when Z" prevents misuse.

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