list_script_files
List all .gd script files in a Godot project when provided with the project path.
Instructions
List all script files (.gd) in a Godot project
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| projectPath | Yes |
List all .gd script files in a Godot project when provided with the project path.
List all script files (.gd) in a Godot project
| Name | Required | Description | Default |
|---|---|---|---|
| projectPath | Yes |
Does the description disclose side effects, auth requirements, rate limits, or destructive behavior?
No annotations provided, and the description only states the basic function. It does not disclose behavioral traits such as whether the listing is recursive, what permissions are needed, or error handling. The read-only nature is implied but not explicit.
Agents need to know what a tool does to the world before calling it. Descriptions should go beyond structured annotations to explain consequences.
Is the description appropriately sized, front-loaded, and free of redundancy?
Description is highly concise with a single sentence. Front-loaded with the verb and resource. However, it may be too brief for completeness, but conciseness is not the same as brevity.
Shorter descriptions cost fewer tokens and are easier for agents to parse. Every sentence should earn its place.
Given the tool's complexity, does the description cover enough for an agent to succeed on first attempt?
Given the simplicity (one parameter, no output schema), the description minimally covers the tool's purpose. It does not describe output format, recursion behavior, or error conditions, but for a straightforward list tool it is adequate.
Complex tools with many parameters or behaviors need more documentation. Simple tools need less. This dimension scales expectations accordingly.
Does the description clarify parameter syntax, constraints, interactions, or defaults beyond what the schema provides?
Schema description coverage is 0% and the description provides no additional meaning for the projectPath parameter. It does not explain expected format (absolute/relative), path validation, or how it relates to the Godot project structure.
Input schemas describe structure but not intent. Descriptions should explain non-obvious parameter relationships and valid value ranges.
Does the description clearly state what the tool does and how it differs from similar tools?
Description clearly states verb 'List', resource 'script files (.gd)', and scope 'in a Godot project'. It is specific and distinguishes from unrelated tools, but does not explicitly differentiate from sibling list tools like list_resources or list_scene_files.
Agents choose between tools based on descriptions. A clear purpose with a specific verb and resource helps agents select the right tool.
Does the description explain when to use this tool, when not to, or what alternatives exist?
No guidance on when to use this tool over alternatives. Does not mention any prerequisites, context, or comparison with similar tools such as list_resources or list_scene_files.
Agents often have multiple tools that could apply. Explicit usage guidance like "use X instead of Y when Z" prevents misuse.
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