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Dex865378

Godot MCP Server Ultimate Edition

by Dex865378

create_animation

Create an AnimationPlayer on a node, configure animations with property tracks and keyframes.

Instructions

Create an AnimationPlayer with animations on a node

Input Schema

TableJSON Schema
NameRequiredDescriptionDefault
projectPathYes
scenePathYes
nodePathYesNode to attach AnimationPlayer to
animationsYesArray of animations: [{name, length, loop, tracks: [{property, keys: [{time, value}]}]}]
Behavior2/5

Does the description disclose side effects, auth requirements, rate limits, or destructive behavior?

No annotations are provided, so the description must carry full behavioral disclosure. It fails to mention side effects (e.g., overwriting existing AnimationPlayer), permissions, or resource requirements. The description is too brief to inform safe invocation.

Agents need to know what a tool does to the world before calling it. Descriptions should go beyond structured annotations to explain consequences.

Conciseness4/5

Is the description appropriately sized, front-loaded, and free of redundancy?

Single sentence, efficient and front-loaded. However, it could be slightly more informative without losing conciseness.

Shorter descriptions cost fewer tokens and are easier for agents to parse. Every sentence should earn its place.

Completeness2/5

Given the tool's complexity, does the description cover enough for an agent to succeed on first attempt?

With 4 required parameters, no output schema, and no usage notes, the description is insufficient for an agent to correctly invoke the tool. Missing details on animation structure constraints, error cases, and expected behavior.

Complex tools with many parameters or behaviors need more documentation. Simple tools need less. This dimension scales expectations accordingly.

Parameters2/5

Does the description clarify parameter syntax, constraints, interactions, or defaults beyond what the schema provides?

Schema description coverage is 50% (nodePath and animations have descriptions; projectPath and scenePath lack them). The description does not compensate by clarifying the missing parameters or adding meaning beyond the schema. Baseline for this coverage is below 3.

Input schemas describe structure but not intent. Descriptions should explain non-obvious parameter relationships and valid value ranges.

Purpose5/5

Does the description clearly state what the tool does and how it differs from similar tools?

Description clearly states the verb 'Create' and the resource 'AnimationPlayer with animations on a node', distinguishing it from sibling tools that create other types of nodes like audio players or UI elements.

Agents choose between tools based on descriptions. A clear purpose with a specific verb and resource helps agents select the right tool.

Usage Guidelines2/5

Does the description explain when to use this tool, when not to, or what alternatives exist?

No guidance on when to use this tool versus alternatives such as 'add_node' or 'attach_script_to_node'. There is no mention of prerequisites or contexts where this is appropriate.

Agents often have multiple tools that could apply. Explicit usage guidance like "use X instead of Y when Z" prevents misuse.

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