launch_editor
Launch the Godot editor for a specific project by providing its directory path.
Instructions
Launch Godot editor for a specific project
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| projectPath | Yes | Path to the Godot project directory |
Launch the Godot editor for a specific project by providing its directory path.
Launch Godot editor for a specific project
| Name | Required | Description | Default |
|---|---|---|---|
| projectPath | Yes | Path to the Godot project directory |
Does the description disclose side effects, auth requirements, rate limits, or destructive behavior?
No annotations are provided, so the description carries full responsibility for disclosing behavioral traits. It does not mention whether the launch blocks, requires existing project, or handles errors, leaving significant gaps for the agent.
Agents need to know what a tool does to the world before calling it. Descriptions should go beyond structured annotations to explain consequences.
Is the description appropriately sized, front-loaded, and free of redundancy?
The description is a single, concise sentence that front-loads the key information. It could include more detail without becoming verbose, but it is not overly long.
Shorter descriptions cost fewer tokens and are easier for agents to parse. Every sentence should earn its place.
Given the tool's complexity, does the description cover enough for an agent to succeed on first attempt?
Given the simplicity (one parameter, no output schema) and no annotations, the description is minimally complete. It conveys the core action but lacks information on expected behavior, error conditions, or return values.
Complex tools with many parameters or behaviors need more documentation. Simple tools need less. This dimension scales expectations accordingly.
Does the description clarify parameter syntax, constraints, interactions, or defaults beyond what the schema provides?
The input schema already describes the single parameter 'projectPath' with a clear description. The tool description adds no additional meaning beyond the schema. With 100% schema coverage, a baseline of 3 is appropriate.
Input schemas describe structure but not intent. Descriptions should explain non-obvious parameter relationships and valid value ranges.
Does the description clearly state what the tool does and how it differs from similar tools?
The description clearly states the action ('Launch') and the resource ('Godot editor for a specific project'). It is specific and avoids tautology. However, it does not differentiate from sibling tools like 'run_project', which could cause confusion.
Agents choose between tools based on descriptions. A clear purpose with a specific verb and resource helps agents select the right tool.
Does the description explain when to use this tool, when not to, or what alternatives exist?
There is no guidance on when to use this tool versus alternatives, nor any mention of prerequisites or context. The description merely states what it does without any usage direction.
Agents often have multiple tools that could apply. Explicit usage guidance like "use X instead of Y when Z" prevents misuse.
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