batch_add_nodes
Add multiple nodes to a Godot scene in a single operation by specifying parent paths, node types, names, and optional properties.
Instructions
Add multiple nodes to a scene in a single operation
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| projectPath | Yes | ||
| scenePath | Yes | ||
| nodes | Yes | Array of nodes: [{parent_path, node_type, node_name, properties?}] |