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audio

Manage audio buses and streams in Godot projects. List buses, add effects, create streams, and configure audio routing for game sound design.

Instructions

Audio bus and stream management. Actions: list_buses|add_bus|add_effect|create_stream. Use help tool for full docs.

Input Schema

TableJSON Schema
NameRequiredDescriptionDefault
actionYesAction to perform
project_pathNoPath to Godot project directory
scene_pathNoPath to scene file (for create_stream)
bus_nameNoAudio bus name
send_toNoSend bus target (default: Master)
effect_typeNoEffect type (for add_effect)
nameNoStream player node name
stream_typeNoStream type: 2D, 3D, or global
parentNoParent node path
busNoAudio bus (default: Master)

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