input_map
Manage Godot input actions by listing, adding, or removing actions and events in your project's input map.
Instructions
Input action management. Actions: list|add_action|remove_action|add_event. Use help tool for full docs.
Input Schema
TableJSON Schema
| Name | Required | Description | Default |
|---|---|---|---|
| action | Yes | Action to perform | |
| project_path | No | Path to Godot project directory | |
| action_name | No | Input action name | |
| deadzone | No | Deadzone value (for add_action, default: 0.5) | |
| event_type | No | Event type: key, mouse, joypad (for add_event) | |
| event_value | No | Event value, e.g., KEY_SPACE (for add_event) |