signals
Manage Godot signal connections across scenes. List, connect, or disconnect signals with node paths and methods.
Instructions
Signal connection management.
Actions (required params -> optional):
list (scene_path -> project_path): all signal connections
connect (scene_path, signal, from, to, method -> flags, project_path)
disconnect (scene_path, signal, from, to, method -> project_path)
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| action | Yes | Action to perform | |
| project_path | No | Path to Godot project directory | |
| scene_path | No | Path to scene file | |
| signal | No | Signal name | |
| from | No | Source node path | |
| to | No | Target node path | |
| method | No | Target method name | |
| flags | No | Connection flags |