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tilemap

Manage TileSet and TileMap resources in Godot 4.x. Create tilesets, add texture sources, paint tiles, and list scene tiles.

Instructions

TileSet and TileMap management. Actions: create_tileset|add_source|set_tile|paint|list. Use help tool for full docs.

Input Schema

TableJSON Schema
NameRequiredDescriptionDefault
actionYesAction to perform
project_pathNoPath to Godot project directory
scene_pathNoPath to scene file (for list, paint)
tileset_pathNoPath to TileSet .tres file (for create_tileset, add_source)
texture_pathNoTexture source path (for add_source)
tile_sizeNoTile size in pixels (default: 16, for create_tileset)
Behavior3/5

Does the description disclose side effects, auth requirements, rate limits, or destructive behavior?

Annotations declare readOnlyHint false and destructiveHint false, and the description lists modifying actions (create, add, paint) which is consistent. However, no additional behavioral details like side effects, permissions, or irreversible changes are provided beyond the action enumeration.

Agents need to know what a tool does to the world before calling it. Descriptions should go beyond structured annotations to explain consequences.

Conciseness5/5

Is the description appropriately sized, front-loaded, and free of redundancy?

The description is extremely concise: one sentence stating purpose, a list of actions, and a note to use help tool. All content is front-loaded and valuable with no waste.

Shorter descriptions cost fewer tokens and are easier for agents to parse. Every sentence should earn its place.

Completeness2/5

Given the tool's complexity, does the description cover enough for an agent to succeed on first attempt?

Despite moderate complexity (6 parameters, 5 actions), the description omits which parameters apply to which actions (e.g., scene_path for list/paint, tileset_path for create_tileset). The agent would likely need the help tool to fully understand usage, making the description incomplete.

Complex tools with many parameters or behaviors need more documentation. Simple tools need less. This dimension scales expectations accordingly.

Parameters3/5

Does the description clarify parameter syntax, constraints, interactions, or defaults beyond what the schema provides?

Schema coverage is 100% with all parameters described, so baseline is 3. The description adds no parameter-level meaning beyond the schema's own descriptions, so no bonus.

Input schemas describe structure but not intent. Descriptions should explain non-obvious parameter relationships and valid value ranges.

Purpose5/5

Does the description clearly state what the tool does and how it differs from similar tools?

The description clearly states the tool is for 'TileSet and TileMap management' and lists specific actions (create_tileset, add_source, set_tile, paint, list), providing a clear verb+resource purpose that distinguishes it from sibling tools like nodes or resources.

Agents choose between tools based on descriptions. A clear purpose with a specific verb and resource helps agents select the right tool.

Usage Guidelines2/5

Does the description explain when to use this tool, when not to, or what alternatives exist?

The description does not provide any guidance on when to use this tool versus alternatives (e.g., nodes, resources). The only instruction is to 'Use help tool for full docs', which implies incomplete guidance and no explicit when/when-not advice.

Agents often have multiple tools that could apply. Explicit usage guidance like "use X instead of Y when Z" prevents misuse.

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