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Manage navigation regions, agents, and obstacles in Godot 4.x scenes. Use create_region, add_agent, or add_obstacle to set up pathfinding and movement.

Instructions

Navigation regions, agents, obstacles. Actions: create_region|add_agent|add_obstacle. Use help tool for full docs.

Input Schema

TableJSON Schema
NameRequiredDescriptionDefault
actionYesAction to perform
project_pathNoPath to Godot project directory
scene_pathNoPath to scene file
nameNoNode name
parentNoParent node path (default: .)
dimensionNo2D or 3D (default: 3D)
radiusNoAgent/obstacle radius
max_speedNoAgent max speed
Behavior3/5

Does the description disclose side effects, auth requirements, rate limits, or destructive behavior?

Annotations already indicate non-readonly, non-destructive, non-idempotent. Description adds no behavioral context beyond listing actions, which is already in the schema.

Agents need to know what a tool does to the world before calling it. Descriptions should go beyond structured annotations to explain consequences.

Conciseness4/5

Is the description appropriately sized, front-loaded, and free of redundancy?

Very concise (one sentence), front-loads the purpose. However, the need to point to help tool for details suggests it might be too terse.

Shorter descriptions cost fewer tokens and are easier for agents to parse. Every sentence should earn its place.

Completeness2/5

Given the tool's complexity, does the description cover enough for an agent to succeed on first attempt?

With 8 parameters and no output schema, the description is too sparse. It does not explain which parameters apply to which action, workflow steps, or constraints, leaving gaps for effective use.

Complex tools with many parameters or behaviors need more documentation. Simple tools need less. This dimension scales expectations accordingly.

Parameters3/5

Does the description clarify parameter syntax, constraints, interactions, or defaults beyond what the schema provides?

Schema description coverage is 100%, so the description does not need to add much. It briefly echoes the action enum but adds no extra meaning beyond what the schema already provides.

Input schemas describe structure but not intent. Descriptions should explain non-obvious parameter relationships and valid value ranges.

Purpose4/5

Does the description clearly state what the tool does and how it differs from similar tools?

The description clearly indicates the tool handles navigation regions, agents, and obstacles with listed actions. It distinguishes from sibling tools that cover other domains like animation or audio.

Agents choose between tools based on descriptions. A clear purpose with a specific verb and resource helps agents select the right tool.

Usage Guidelines2/5

Does the description explain when to use this tool, when not to, or what alternatives exist?

No guidance on when to use this tool vs alternatives. The only usage hint is 'Use help tool for full docs,' which does not provide direct decision support for selecting this tool over siblings.

Agents often have multiple tools that could apply. Explicit usage guidance like "use X instead of Y when Z" prevents misuse.

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