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Create navigation regions, add agents, and place obstacles in Godot projects to implement pathfinding and AI movement systems.

Instructions

Navigation regions, agents, obstacles. Actions: create_region|add_agent|add_obstacle. Use help tool for full docs.

Input Schema

TableJSON Schema
NameRequiredDescriptionDefault
actionYesAction to perform
project_pathNoPath to Godot project directory
scene_pathNoPath to scene file
nameNoNode name
parentNoParent node path (default: .)
dimensionNo2D or 3D (default: 3D)
radiusNoAgent/obstacle radius
max_speedNoAgent max speed

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