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physics

Configure physics layers, collision settings, and body properties for Godot game development projects.

Instructions

Physics config. Actions: layers|collision_setup|body_config|set_layer_name. Use help tool for full docs.

Input Schema

TableJSON Schema
NameRequiredDescriptionDefault
actionYesAction to perform
project_pathNoPath to Godot project directory
scene_pathNoPath to scene file
nameNoNode name
collision_layerNoCollision layer bitmask
collision_maskNoCollision mask bitmask
dimensionNo2d or 3d (for set_layer_name)
layer_numberNoLayer number (for set_layer_name)
gravity_scaleNoGravity scale (for body_config)
massNoMass (for body_config)

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