scenes
Manage Godot scene files: create, list, get info, duplicate, delete, or set as main scene.
Instructions
Scene file (.tscn) CRUD.
Actions (required params -> optional):
create (scene_path -> root_type="Node2D", root_name, project_path)
list (-> project_path)
info (scene_path -> project_path)
delete (scene_path -> project_path)
duplicate (scene_path, new_path -> project_path)
set_main (scene_path -> project_path)
scene_path: relative to project root (e.g., "scenes/main.tscn"), NOT res:// prefix. Use nodes tool to edit nodes within a scene.
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| action | Yes | Action to perform | |
| project_path | No | Path to Godot project directory | |
| scene_path | No | Relative scene file path from project root (e.g., "scenes/main.tscn"), not res:// prefix | |
| root_type | No | Root node type for create (default: Node2D) | |
| root_name | No | Root node name for create | |
| new_path | No | Destination path (for duplicate) |