nodes
Manage Godot scene nodes to add, remove, rename, list, or modify properties within your project files.
Instructions
Scene node ops. Actions: add|remove|rename|list|set_property|get_property. Use help tool for full docs.
Input Schema
TableJSON Schema
| Name | Required | Description | Default |
|---|---|---|---|
| action | Yes | Action to perform | |
| project_path | No | Path to Godot project directory | |
| scene_path | No | Path to scene file | |
| name | No | Node name | |
| type | No | Node type (for add, default: Node) | |
| parent | No | Parent node path (for add, default: .) | |
| new_name | No | New name (for rename) | |
| property | No | Property name (for get/set_property) | |
| value | No | Property value (for set_property) |