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animation

Manage Godot animations by creating players, adding animations, tracks, and keyframes to control movement and effects in game scenes.

Instructions

Animation management. Actions: create_player|add_animation|add_track|add_keyframe|list. Use help tool for full docs.

Input Schema

TableJSON Schema
NameRequiredDescriptionDefault
actionYesAction to perform
project_pathNoPath to Godot project directory
scene_pathNoPath to scene file
nameNoAnimationPlayer node name
parentNoParent node path
anim_nameNoAnimation name
durationNoAnimation duration in seconds
loopNoWhether animation loops
track_typeNoTrack type: value, method, bezier
node_pathNoTarget node path for track
propertyNoTarget property for track

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