animation
Manage Godot animations by creating players, adding animations, tracks, and keyframes to control movement and effects in game scenes.
Instructions
Animation management. Actions: create_player|add_animation|add_track|add_keyframe|list. Use help tool for full docs.
Input Schema
TableJSON Schema
| Name | Required | Description | Default |
|---|---|---|---|
| action | Yes | Action to perform | |
| project_path | No | Path to Godot project directory | |
| scene_path | No | Path to scene file | |
| name | No | AnimationPlayer node name | |
| parent | No | Parent node path | |
| anim_name | No | Animation name | |
| duration | No | Animation duration in seconds | |
| loop | No | Whether animation loops | |
| track_type | No | Track type: value, method, bezier | |
| node_path | No | Target node path for track | |
| property | No | Target property for track |