Does the description disclose side effects, auth requirements, rate limits, or destructive behavior?
No annotations are provided, so the description carries the full burden. It describes the core behavior (focusing camera on selected GameObject) and provides a helpful real-world analogy. However, it doesn't disclose potential side effects (e.g., what happens if no GameObject is selected), performance implications, or error conditions, which would be valuable for a tool with zero annotation coverage.
Agents need to know what a tool does to the world before calling it. Descriptions should go beyond structured annotations to explain consequences.