gameobject_component_add
Add components like Rigidbody, BoxCollider, or AudioSource to GameObjects in Unity Editor through AI agents.
Instructions
Add a component to a GameObject. Use Unity component type names like Rigidbody, BoxCollider, AudioSource, Light, etc.
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| gameObjectName | Yes | Name of the target GameObject | |
| componentType | Yes | Unity component type name (e.g. Rigidbody, BoxCollider, AudioSource, MeshRenderer) |