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SamDreamsMaker

Unity API Communicator MCP Server

asset_rename

Rename assets in Unity projects by specifying current path and new name to update file references and maintain project organization.

Instructions

Rename an asset.

Input Schema

TableJSON Schema
NameRequiredDescriptionDefault
currentPathYesCurrent asset path (e.g. Assets/Materials/Old.mat)
newNameYesNew name for the asset (without extension)
Behavior2/5

Does the description disclose side effects, auth requirements, rate limits, or destructive behavior?

No annotations are provided, so the description carries full burden. 'Rename an asset' implies a mutation operation, but it doesn't disclose behavioral traits such as whether this requires specific permissions, if it's destructive (e.g., overwrites existing assets), what happens on failure, or any rate limits. It's minimal and lacks crucial operational context.

Agents need to know what a tool does to the world before calling it. Descriptions should go beyond structured annotations to explain consequences.

Conciseness5/5

Is the description appropriately sized, front-loaded, and free of redundancy?

The description is extremely concise at three words, front-loaded with the core action. There's zero waste or redundancy, making it easy to parse quickly. It's appropriately sized for a simple tool, though this conciseness comes at the cost of detail.

Shorter descriptions cost fewer tokens and are easier for agents to parse. Every sentence should earn its place.

Completeness2/5

Given the tool's complexity, does the description cover enough for an agent to succeed on first attempt?

Given the complexity (a mutation tool with no annotations and no output schema), the description is incomplete. It doesn't cover behavioral aspects like safety, permissions, or error handling, and with no output schema, it provides no insight into return values. For a tool that modifies assets, this leaves significant gaps for an AI agent.

Complex tools with many parameters or behaviors need more documentation. Simple tools need less. This dimension scales expectations accordingly.

Parameters3/5

Does the description clarify parameter syntax, constraints, interactions, or defaults beyond what the schema provides?

Schema description coverage is 100%, with clear parameter descriptions in the schema. The tool description adds no additional meaning beyond what's in the schema (e.g., it doesn't explain path format nuances or naming restrictions). With high schema coverage, the baseline is 3, as the description doesn't compensate but also doesn't detract.

Input schemas describe structure but not intent. Descriptions should explain non-obvious parameter relationships and valid value ranges.

Purpose3/5

Does the description clearly state what the tool does and how it differs from similar tools?

The description 'Rename an asset' clearly states the verb (rename) and resource (asset), but it's quite basic and doesn't differentiate from sibling tools like asset_move or asset_delete beyond the specific action. It's not tautological but lacks specificity about what type of asset or context.

Agents choose between tools based on descriptions. A clear purpose with a specific verb and resource helps agents select the right tool.

Usage Guidelines2/5

Does the description explain when to use this tool, when not to, or what alternatives exist?

No guidance is provided on when to use this tool versus alternatives. It doesn't mention prerequisites, when not to use it, or how it relates to sibling tools like asset_move (which might handle path changes). The description is purely functional without contextual advice.

Agents often have multiple tools that could apply. Explicit usage guidance like "use X instead of Y when Z" prevents misuse.

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