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SamDreamsMaker

Unity API Communicator MCP Server

build_player_settings

Modify Unity Player settings like company name, product version, and display preferences through the Unity API Communicator MCP Server.

Instructions

Update Player settings. All fields are optional — only provided fields are changed.

Input Schema

TableJSON Schema
NameRequiredDescriptionDefault
companyNameNoCompany name
productNameNoProduct name
bundleVersionNoVersion string (e.g. '1.0.0')
fullscreenNo'true' for fullscreen, 'false' for windowed
defaultScreenWidthNoDefault screen width in pixels
defaultScreenHeightNoDefault screen height in pixels
Behavior2/5

Does the description disclose side effects, auth requirements, rate limits, or destructive behavior?

With no annotations provided, the description carries full burden for behavioral disclosure. It states this is an update operation but doesn't mention permission requirements, whether changes are reversible, potential side effects, or what happens to unspecified fields. The 'only provided fields are changed' clause adds some value but leaves major behavioral aspects undocumented.

Agents need to know what a tool does to the world before calling it. Descriptions should go beyond structured annotations to explain consequences.

Conciseness5/5

Is the description appropriately sized, front-loaded, and free of redundancy?

The description is perfectly concise with two sentences that each earn their place. The first sentence states the core purpose, and the second provides crucial behavioral context about partial updates. No wasted words or redundancy.

Shorter descriptions cost fewer tokens and are easier for agents to parse. Every sentence should earn its place.

Completeness2/5

Given the tool's complexity, does the description cover enough for an agent to succeed on first attempt?

For a mutation tool with no annotations and no output schema, the description is insufficient. It doesn't address what the tool returns, error conditions, permission requirements, or how it differs from similar configuration tools. The partial update clarification is helpful but doesn't compensate for the overall lack of context needed for safe and effective use.

Complex tools with many parameters or behaviors need more documentation. Simple tools need less. This dimension scales expectations accordingly.

Parameters3/5

Does the description clarify parameter syntax, constraints, interactions, or defaults beyond what the schema provides?

Schema description coverage is 100%, so the schema already documents all 6 parameters thoroughly. The description adds the important semantic detail that 'All fields are optional — only provided fields are changed,' which clarifies the partial update behavior. This provides meaningful context beyond the schema's parameter definitions.

Input schemas describe structure but not intent. Descriptions should explain non-obvious parameter relationships and valid value ranges.

Purpose4/5

Does the description clearly state what the tool does and how it differs from similar tools?

The description clearly states the verb ('Update') and resource ('Player settings'), making the purpose immediately understandable. It doesn't explicitly distinguish from sibling tools like 'build_settings' or 'build_platforms', but the specific focus on 'Player settings' provides reasonable differentiation.

Agents choose between tools based on descriptions. A clear purpose with a specific verb and resource helps agents select the right tool.

Usage Guidelines2/5

Does the description explain when to use this tool, when not to, or what alternatives exist?

The description provides no guidance on when to use this tool versus alternatives like 'build_settings' or other configuration tools in the sibling list. It mentions that 'only provided fields are changed,' which is useful but doesn't address broader usage context or prerequisites.

Agents often have multiple tools that could apply. Explicit usage guidance like "use X instead of Y when Z" prevents misuse.

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