gameobject_layer
Set a GameObject's layer in Unity using layer number (0-31) or name like Default, UI, or Water to organize rendering and collisions.
Instructions
Set the layer of a GameObject. Accepts layer number (0-31) or layer name.
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| name | Yes | Name of the GameObject | |
| layer | Yes | Layer number (0-31) or layer name (e.g. Default, UI, Water) |