fijar_posicion
Set an object's position to absolute (x, y, z) coordinates in meters, or relative to another object's frame in a CoppeliaSim simulation.
Instructions
Mueve un objeto a la posición (x, y, z), en metros.
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| x | Yes | ||
| y | Yes | ||
| z | Yes | ||
| nombre | Yes | ||
| relativo_a | No | mundo |
Output Schema
| Name | Required | Description | Default |
|---|---|---|---|
| result | Yes |