gameforge_synthesize_procedural_frames
Generates physically shaded 8/16-direction 2.5D character frames, tangent normal maps, modular weapon/cape overlays, and per-frame socket JSON in pure Node.js for engine and shader prototyping.
Instructions
Instantly synthesize physically shaded 8/16-direction animated 2.5D character PNG frames + true Camera-Space Tangent Normal Maps (R=+X, G=+Y, B=+Z) + modular Paper-Doll Weapon & Cape overlay frames + sockets_per_frame.json in pure Node.js (<250ms, zero GPU/Blender required for instant engine & shader prototyping!).
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| clip_name | Yes | e.g. 'walk', 'idle', 'slash_combo_1' | |
| project_id | Yes | ||
| character_id | Yes | ||
| frames_per_direction | No | Default 6 |