gameforge_init_project
Initialize or update a deterministic game project using studio camera presets, creating standard asset directories and a gameforge.project.json manifest.
Instructions
Initialize or update a deterministic game project in the SQLite Style Vault using studio camera math presets (Ragnarok 2.5D, Tree of Savior Ortho 3D, Diablo 2:1 Dimetric, Tactics 35.264° Iso, HD-2D, Dead Cells 3D-to-2D, or 2D Platformer). Creates standard asset directories and gameforge.project.json.
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| title | Yes | Human-readable game title | |
| project_id | Yes | Unique slug (e.g. 'valkyrie-chronicle' or 'rune-blade') | |
| genre_preset | Yes | Studio camera & pipeline preset | |
| target_engine | No | Primary engine target (default: godot) | |
| workspace_dir | Yes | Absolute directory path where project assets and scripts will be generated | |
| directions_override | No | Optional directional count override | |
| pixels_per_unit_override | No | Optional custom PPU override |