gameforge_export_godot_package
Export a Godot 4.x character package with pre-sliced atlases, wired textures, a Y-sorted scene, and GDScript controller—no empty placeholders—using project and character IDs.
Instructions
Export a 100% ready-to-play Godot 4.x character package with ZERO empty placeholders: pre-slices every AtlasTexture Rect2(x, y, w, h) across all 8/16 directions & clips inside .tres, wires Diffuse + Tangent Normal Map into CanvasTexture, builds the Y-Sorted .tscn scene with Paper-Doll sockets, and writes the GDScript controller.
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| project_id | Yes | ||
| character_id | Yes |