gameforge_blender_ortho_turntable_bake
Bakes 8/16-direction orthographic multi-pass turntables from Blender action clips, outputting beauty, depth, lineart, normal maps, and socket data for game asset pipelines.
Instructions
Generate (and optionally run in Blender 4.x) the 8/16-Direction Orthographic Multi-Pass Baker (bpy): activates the requested Action clip (idle, walk, run, slash_combo_1, cast_spell, death), renders Beauty RGBA, Normalized Depth, Freestyle 1px Lineart, Camera-Space Tangent Normal Map (R=+X, G=+Y, B=+Z), and sockets_per_frame.json.
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| clip_name | No | Action clip to activate & bake (default 'walk') | |
| frame_end | No | ||
| project_id | Yes | ||
| frame_start | No | ||
| character_id | Yes | ||
| execute_in_blender | No | ||
| pixel_crisp_aa_off | No |