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{
"filename": "documentation_zh-cn_unreal-engine_animation-budget-allocator-in-unreal-engine",
"sourceFile": "C:\\Users\\yarnb\\unreal-engine-knowledge-graph-mcp\\sources\\docs\\documentation_zh-cn_unreal-engine_animation-budget-allocator-in-unreal-engine.md",
"triples": [
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},
{
"subject": "动画预算分配器",
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},
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"subject": "动画预算分配器",
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"direction": "unidirectional",
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},
{
"subject": "SkeletalMeshComponentBudgeted",
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"direction": "unidirectional",
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},
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},
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"direction": "unidirectional",
"confidence": 0.8
},
{
"subject": "动画预算分配器",
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},
{
"subject": "动画预算分配器",
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"confidence": 0.9
},
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"subject": "动画预算分配器",
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"direction": "unidirectional",
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"subject": "动画预算分配器",
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},
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},
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"subject": "动画预算分配器",
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"timestamp": "2025-06-15T18:01:36.439Z",
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"timestamp": "2025-06-15T18:00:44.010Z"
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