sound_catalog
Find platform sound effects by Chinese name or category and return playback calls for one-shot effects or looping entity sound players.
Instructions
The sound effects of the platform, by name and category (环境 surroundings, 生物敌人叫声 creature voices, 角色动作 character moves, 战斗 fighting, 物件 objects, 界面音效 interface sounds such as clicks, confirmations, errors and rewards, 操控对象 vehicles). A graph plays one for a player with f.playerPlaysOneShot2dSoundEffect, or gives an entity a looping one with f.addSoundEffectPlayer; the result shows both calls. A level without sound feels like a prototype: give every action of the player a sound (picked up, bought, refused, hit, built, night falls, lost, won). query: words of the Chinese name; queries: several searches in one call, one list each; category: one of the categories. Names and ids were read from the editor's sound library on 2026-10-11; names longer than its list is wide end in …. Read-only.
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| limit | No | ||
| query | No | ||
| offset | No | ||
| queries | No | ||
| category | No |