scene_list_factions
Lists a map's factions with their hostile and friendly relations to control who attacks whom. Reads the newest official save when no map path is given; read-only.
Instructions
List the factions (阵营) of a map and, for each, which factions it is hostile to and which it is friendly to. This decides who attacks whom: a creature attacks entities of a hostile faction that have combat attributes. A new map has three factions, players 1, objects 2 and creatures 3, each hostile to the other two, so allies of the player attack objects a graph creates (coins, walls, markers) and seem to swing at nothing. Without mapPath it reads the newest official save. Read-only.
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| mapPath | No |