scene_list_components
Inspect a prefab, its placed copies, or placed entities by name to read collision trigger counts, option tab options, custom variables, and node graph IDs. Read-only; helps audit scene components.
Instructions
Read what a prefab (and its placed copies) or the placed entities of one name carry: number of collision triggers, the options of the option tab, custom variables, and the ids of the node graphs they run. Read-only.
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| entity | No | ||
| prefab | No | ||
| mapPath | No |