scene_remove_client
Removes one client UI, control template, or client script from a copied save and writes the updated .gil file.
Instructions
Take a client interface (ui: the name given to scene_add_client_ui), a template of client controls (template) or a client script (script) out of a copy of a save; one of the three in a call. To change an interface or a template that is there, this is not needed: scene_get_client_ui reads it, and scene_add_client_ui (scene_add_client_template) with replace: true puts the changed one in its place under the same ids; a script alone is changed with scene_set_client_script. A script that controls still carry and a template a grid or a reference still names are refused, with the names of what holds them. Writes a new .gil in the workspace.
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| ui | No | ||
| script | No | ||
| mapPath | No | ||
| template | No | ||
| outputName | No |