publish_kit
Assembles a level's publishing package from playtest screenshots: cover, four 16:9 images, title, description, tags, optional video, and a guide checklist saved to a workspace folder.
Instructions
Put together what a level is published with, from playtests that were already run: a cover and four more pictures cut to 16:9 at 1600 x 900 (each is the screenshot nearest to a play second of a run: {runId, playSeconds}), the title, the description, the tags, an optional video file, and a checklist of what the official guide to publishing asks for (a title of at most ten Chinese characters or twenty Latin ones; five different pictures; what matters on the cover in the middle or on the right, because a tag may hide its left side on the home page; a description that says what you do, what is special and one hint; how many players the level takes; whether there is a respawn point). Everything goes into one folder, /publish/, with a listing.md to copy from; the cover comes back as an image to look at. Take the screenshots for it on purpose: a playtest with screenshotsAt at the best moments (a fight in full swing, the whole scene, the win), without debug markers on the screen. This tool does not publish: that is done by the creator in the game (我的奇域 > the save > 上传存档 > 预览信息), under their own name.
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| name | Yes | ||
| tags | No | ||
| cover | Yes | ||
| title | Yes | ||
| video | No | ||
| images | Yes | ||
| mapPath | No | ||
| description | Yes |