spawn_actor
Spawn a new actor in the current Unreal Engine level by specifying its class and optional location, rotation, scale, and label.
Instructions
Spawn a new actor in the current level.
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| label | No | Actor label in the editor | |
| scale | No | Actor scale (default: 1,1,1) | |
| location | No | ||
| rotation | No | ||
| actor_class | Yes | Actor class to spawn (e.g., StaticMeshActor, PointLight, CameraActor) |