apply_material
Apply a material to an actor's mesh component using the actor name and material asset path. Specify a slot index to target a specific material slot.
Instructions
Apply a material to an actor's mesh component.
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| actor_name | Yes | Actor name or label | |
| slot_index | No | Material slot index | |
| material_path | Yes | Material asset path |