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sam-david

unreal-mcp

by sam-david

create_material

Create a new material asset in Unreal Engine. Provide a name and optionally set the content directory path.

Instructions

Create a new material asset.

Input Schema

TableJSON Schema
NameRequiredDescriptionDefault
nameYesMaterial name
pathNoContent directory/Game/Materials
Behavior2/5

Does the description disclose side effects, auth requirements, rate limits, or destructive behavior?

With no annotations available, the description carries the full burden of behavioral disclosure, but it only states the core action. It does not mention what happens if a material with the same name exists, whether a default path is used, or any side effects of asset creation.

Agents need to know what a tool does to the world before calling it. Descriptions should go beyond structured annotations to explain consequences.

Conciseness5/5

Is the description appropriately sized, front-loaded, and free of redundancy?

The description is a single, focused sentence with no redundancy or filler. It efficiently communicates the tool's purpose without unnecessary detail.

Shorter descriptions cost fewer tokens and are easier for agents to parse. Every sentence should earn its place.

Completeness3/5

Given the tool's complexity, does the description cover enough for an agent to succeed on first attempt?

The tool is simple with only two parameters and a clear schema, and the description states the basic purpose. However, it lacks usage guidance and behavioral details that would make it fully self-sufficient, especially given the absence of annotations and output schema.

Complex tools with many parameters or behaviors need more documentation. Simple tools need less. This dimension scales expectations accordingly.

Parameters3/5

Does the description clarify parameter syntax, constraints, interactions, or defaults beyond what the schema provides?

The input schema already provides 100% coverage of the two parameters (name and path), including descriptions and defaults. The description adds no parameter-specific guidance, so the baseline score of 3 is appropriate.

Input schemas describe structure but not intent. Descriptions should explain non-obvious parameter relationships and valid value ranges.

Purpose5/5

Does the description clearly state what the tool does and how it differs from similar tools?

The description uses a specific verb ('Create') and identifies the resource type as 'material asset', which clearly distinguishes it from sibling tools like create_material_function and create_material_instance. It is concise and not tautological.

Agents choose between tools based on descriptions. A clear purpose with a specific verb and resource helps agents select the right tool.

Usage Guidelines2/5

Does the description explain when to use this tool, when not to, or what alternatives exist?

The description provides no guidance on when to use this tool versus alternatives such as create_material_instance or apply_material. There is no mention of prerequisites, exclusions, or context in which this tool is preferred.

Agents often have multiple tools that could apply. Explicit usage guidance like "use X instead of Y when Z" prevents misuse.

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