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sam-david

unreal-mcp

by sam-david

get_asset_references

Trace an asset's dependencies and referencers to reveal its connections and usage within the project.

Instructions

Get the dependency and referencer graph for an asset.

Input Schema

TableJSON Schema
NameRequiredDescriptionDefault
directionNoboth
asset_pathYesAsset package path (e.g., /Game/Meshes/MyMesh)
Behavior2/5

Does the description disclose side effects, auth requirements, rate limits, or destructive behavior?

With no annotations, the description carries the full burden. It does not disclose whether the graph is direct or transitive, whether it includes both hard and soft references, or what the response structure looks like. The term 'graph' is vague without further context.

Agents need to know what a tool does to the world before calling it. Descriptions should go beyond structured annotations to explain consequences.

Conciseness5/5

Is the description appropriately sized, front-loaded, and free of redundancy?

The description is a single sentence that immediately states the action and subject, with no unnecessary words or filler. It is efficiently front-loaded.

Shorter descriptions cost fewer tokens and are easier for agents to parse. Every sentence should earn its place.

Completeness2/5

Given the tool's complexity, does the description cover enough for an agent to succeed on first attempt?

Given the tool has no output schema and no annotations, the description needs to convey more about the graph semantics (depth, format, inclusivity). A two-parameter tool still requires explanation of what 'dependency and referencer graph' entails to be fully usable.

Complex tools with many parameters or behaviors need more documentation. Simple tools need less. This dimension scales expectations accordingly.

Parameters2/5

Does the description clarify parameter syntax, constraints, interactions, or defaults beyond what the schema provides?

The description adds no parameter-level meaning. asset_path is minimally described in the schema, and direction is only self-evident through its enum values. With 50% schema coverage, the description should compensate but does not.

Input schemas describe structure but not intent. Descriptions should explain non-obvious parameter relationships and valid value ranges.

Purpose5/5

Does the description clearly state what the tool does and how it differs from similar tools?

The description clearly states the tool's purpose with a specific verb ('Get') and resource ('dependency and referencer graph for an asset'). It distinguishes itself from siblings like get_asset_info and search_assets by focusing on graph relationships.

Agents choose between tools based on descriptions. A clear purpose with a specific verb and resource helps agents select the right tool.

Usage Guidelines3/5

Does the description explain when to use this tool, when not to, or what alternatives exist?

The intended usage is implied—when you need to know an asset's dependencies or referencers—but no explicit alternatives or when-not-to-use guidance is given. It does not contrast with similar content-auditing tools.

Agents often have multiple tools that could apply. Explicit usage guidance like "use X instead of Y when Z" prevents misuse.

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