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sam-david

unreal-mcp

by sam-david

generate_lods

Generate Level of Detail (LOD) levels for a static mesh using its asset path and desired LOD count, reducing rendering load.

Instructions

Generate LODs for a static mesh.

Input Schema

TableJSON Schema
NameRequiredDescriptionDefault
lod_countNoNumber of LOD levels
mesh_pathYesStatic mesh asset path
Behavior2/5

Does the description disclose side effects, auth requirements, rate limits, or destructive behavior?

With no annotations, the description carries full burden. It only states 'Generate LODs' without disclosing whether existing LODs are overwritten, whether the mesh must be saved, or other side effects. This is insufficient for a mutation operation.

Agents need to know what a tool does to the world before calling it. Descriptions should go beyond structured annotations to explain consequences.

Conciseness5/5

Is the description appropriately sized, front-loaded, and free of redundancy?

The description is a single, efficient sentence with no redundant information. It is well-structured and front-loaded, making it easy to parse.

Shorter descriptions cost fewer tokens and are easier for agents to parse. Every sentence should earn its place.

Completeness2/5

Given the tool's complexity, does the description cover enough for an agent to succeed on first attempt?

Given the tool's mutation nature and lack of annotations or output schema, the description is too minimal. It doesn't explain the LOD generation process, requirements, or effects, leaving the agent without enough context for confident use.

Complex tools with many parameters or behaviors need more documentation. Simple tools need less. This dimension scales expectations accordingly.

Parameters3/5

Does the description clarify parameter syntax, constraints, interactions, or defaults beyond what the schema provides?

The schema provides complete descriptions for both parameters (lod_count and mesh_path). The description adds no additional parameter semantics beyond what the schema already includes, so baseline 3 applies.

Input schemas describe structure but not intent. Descriptions should explain non-obvious parameter relationships and valid value ranges.

Purpose5/5

Does the description clearly state what the tool does and how it differs from similar tools?

The description clearly states the tool generates LODs for static meshes, using a specific verb and resource. It distinguishes from sibling tools like set_skeletal_mesh_lod, which targets skeletal meshes.

Agents choose between tools based on descriptions. A clear purpose with a specific verb and resource helps agents select the right tool.

Usage Guidelines2/5

Does the description explain when to use this tool, when not to, or what alternatives exist?

No guidance is provided about when to use this tool versus alternatives. It doesn't mention prerequisites, differences from similar tools, or that it only applies to static meshes while set_skeletal_mesh_lod should be used for skeletal meshes.

Agents often have multiple tools that could apply. Explicit usage guidance like "use X instead of Y when Z" prevents misuse.

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