gdscript_engine_api
Retrieve authoritative Godot engine class and member documentation with signatures and defaults, ensuring accuracy for your specific editor version.
Instructions
Get authoritative documentation for a Godot ENGINE class or member, from the exact editor build in use. Returns: signature with argument names, types and defaults, plus documentation. USE THIS instead of recalling Godot's API from memory - it is the ground truth for the user's version and prevents inventing methods that do not exist. Pass 'member' for a specific method/property/signal; omit it to check a class exists.
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| member | No | Method, property or signal name | |
| class_name | Yes | Engine class, e.g. CharacterBody2D |