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debug_pause

Pause the running game to inspect its state at any moment, returning the location where execution stopped. Useful for debugging without preset breakpoints.

Instructions

Pause the running game. Returns: where it stopped. Use to inspect state at an arbitrary moment rather than a preset breakpoint.

Input Schema

TableJSON Schema
NameRequiredDescriptionDefault
thread_idNoThread id (default 1)
Behavior3/5

Does the description disclose side effects, auth requirements, rate limits, or destructive behavior?

Description mentions return value ('Returns: where it stopped'), adding behavioral context beyond annotations. With readOnlyHint=false and destructiveHint=false, it correctly implies state mutation. However, does not fully elaborate on effects like game pause state or thread-specific behavior.

Agents need to know what a tool does to the world before calling it. Descriptions should go beyond structured annotations to explain consequences.

Conciseness5/5

Is the description appropriately sized, front-loaded, and free of redundancy?

Two sentences, no filler. Each sentence serves a distinct purpose: stating the action and providing usage guidance. Efficient and well-structured.

Shorter descriptions cost fewer tokens and are easier for agents to parse. Every sentence should earn its place.

Completeness4/5

Given the tool's complexity, does the description cover enough for an agent to succeed on first attempt?

For a simple tool with one optional parameter and no output schema, the description covers core functionality, return value, and use case. Minor gap: could mention thread specificity, but schema covers thread_id. Overall, sufficient.

Complex tools with many parameters or behaviors need more documentation. Simple tools need less. This dimension scales expectations accordingly.

Parameters3/5

Does the description clarify parameter syntax, constraints, interactions, or defaults beyond what the schema provides?

Schema description coverage is 100% (thread_id documented in schema). The tool description does not repeat parameter details. Baseline 3 is appropriate as the schema suffices.

Input schemas describe structure but not intent. Descriptions should explain non-obvious parameter relationships and valid value ranges.

Purpose5/5

Does the description clearly state what the tool does and how it differs from similar tools?

Explicitly states 'Pause the running game' with a specific verb and resource. Differentiates from sibling tools like debug_set_breakpoints by noting it's for arbitrary moments rather than preset breakpoints.

Agents choose between tools based on descriptions. A clear purpose with a specific verb and resource helps agents select the right tool.

Usage Guidelines4/5

Does the description explain when to use this tool, when not to, or what alternatives exist?

Provides clear context: 'Use to inspect state at an arbitrary moment rather than a preset breakpoint.' This distinguishes from breakpoint usage. Could be improved by explicitly noting when not to use (e.g., for stepping use debug_step_over), but current guidance is helpful.

Agents often have multiple tools that could apply. Explicit usage guidance like "use X instead of Y when Z" prevents misuse.

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