gdscript_sync_files
Sync multiple modified GDScript files with Godot's Language Server to get diagnostics, optimizing workflow by processing batch changes instead of individual file updates.
Instructions
Batch sync multiple modified files with Godot's LSP. Returns: diagnostics for all synced files. WHEN TO CALL: After modifying multiple .gd files with Edit/Write tools. More efficient than calling gdscript_sync_file repeatedly. Reads content from disk for all specified files.
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| files | Yes | List of absolute or relative paths to modified .gd files |